Xerath, the Magus Ascendant
CHARACTER
Xerath is a Champion in the League of Legends. He offers a new way to play the Mage/Carry role. His specialty is in very long range and wide-area spells while rendered immobile.


Story

Xerath was a mage residing in the Shurima desert. Craved with absolute power, he constantly deprived his body's health for more strength. Thanks for a dangerous ritual, Xerath saved his own life, but transformed his body into pure arcane energy.

The other mages of Shurima feared Xerath at this point, and decided the only choice to protect everyone was to imprison him in an enchanted casket. They placed it in a dark tomb, hoping no one would fear him again.

Years pass, and the magic keeping Xerath imprisonsed slowly dissapated. He broke free, but the core of the casket remained on him, subduing most of his power. Xerath hopes that by joining the League of Legends tournament that the summoners there can give him the key to unlock his full potential.


Abilities

Abilities Descriptions Leveing Increments

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||Xerath's passive gives him bonus armor equal to 15% of his ability power.||N/A

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Arcanopulse
||(Active) After a brief delay, Xerath launches energy in a straight line, dealing magic damage.
  • Range: 900 / 1300
  • Width: 100||Cost: 65 / 70 / 75 / 80 / 85 mana

Damage: 75 / 115 / 155 / 195 / 235 (+0.6 per ability power)

Cooldown: 7 / 6.5 / 6 / 5.5 / 5 seconds

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Locus of Power
||(Active) Xerath locks himself in place, improving the range of his other abilities for 8 seconds, as well as bonus magic penetration. When disabling the ability, Xerath gains 35% bonus momvent speed for 2 seconds, which he can deactivate after 0.5 seconds.
  • No Mana Cost||Cooldown: 20 / 16 / 12 / 8 / 4 seconds

Bonus Magic Penetration: 10 / 15 / 20 / 25 / 30%

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Mage Chains
||(Active) Xerath instantly deals magic damage to an enemy with a blast of energy, marking them with Unstable Magic for 3 seconds. If Xerath hits that enemy with another spell during that time, the target is stunned for 1.5 seconds.
  • Range: 600 / 1000||Cost: 70 / 75 / 80 / 85 / 90 mana

Cooldown: 12 / 11 / 10 / 9 / 8 seconds

Magic Damage: 70 / 120 / 170 / 220 / 270 (+0.7 per ability power)

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||(Active) Xerath calls down an Arcane AoE shockwave, dealing magic damage to all enemies in a selected area. Xerath may cast the ability two additional times, with no mana cost, within the next 12 seconds before cooldown.
  • Range: 900 / 1300
  • Effect radius: 200
  • Sight radius: 300||Cost: 150 / 180 / 210 mana

Mage Damage: 125 / 200 / 275 (+0.6 per ability power)

Max Magic Damage: 375 / 600 / 825 (+1.8 per ability power)


Quotes

Upon selection

  • "I WILL be free."

Attacking/Movement

  • "I will show you true power."
  • "I will be their undoing."
  • "I follow the path to power."
  • "So be it."
  • "None will control me."
  • "I am eternal."
  • "These chains cannot hold me."
  • "The secrets of magic are mine alone."
  • "The affairs of mortals are beneath me."
  • "Behold MY power."
  • "Flesh and blood. So fragile."
  • "Force beyond measure."
  • "Magic. I'll show you REAL magic."
  • "Primitive magic shall not best me."
  • "Simple fools."

Taunt

  • "It will take only a spark of my magic to end you."

Joke

  • "Lightning bolt! Lightning bolt! Lightning bolt! Lightning bolt! LIGHTNING BOLT!"
  • "Power laning, power farming, power ganking, power kills! So many kills! Four-hundred kills!"
Character details
Name
Xerath, the Magus Ascendant
Real name
Gender
Male
Birthday
Died
Franchise
Aliases