- Name
- Namco Super Pac-Man
- Aliases
Namco Super Pac-Man
The Namco Super Pac-Man is an 8-bit arcade system board that was initially used by Namco in 1982. It was the company's first board to use a Motorola M6809 processor (using two of them) instead of a Zilog Z80.
Concept Images Related Pages
Technical Specifications
- CPU: * Main CPU: Motorola M6809 @ 1.536 MHz (8-bit instructions @ 0.64511 MIPS)
- Sound CPU: Motorola M6809 @ 1.536 MHz (8-bit instructions @ 0.64512 MIPS)
- Sound chip: Namco (Company) WSG (Waveform Sound Generator) * Sample-based synthesis: 8 wavetable synthesis channels, 4-bit waveform samples<sup>[1]</sup>
- GPU: Namco custom graphics chipset<sup>[2]</sup>* 00xx VRAM Addresser
- 04xx Bus Interface
- 07xx Clock Divider
- 11xx Playfield Shift Register
- 12xx Sprite Position
- 15xx
- 16xx
- 56xx
- Other chips: A custom input/output controller (type 2) which handles the controllers
- Video resolution: * Display resolution: 224×288 pixels (vertical orientation)
- Overscan resolution: 264×384 (264 scanlines)
Notes:
- Mappy (Game), The Tower of Druaga (Game), Grobda (Game), Dig Dug II and Motos all use a newer video system which supports scrolling (vertical and horizontal).
- Grobda also has a DAC which handles the speech.
External Link
- Namco Super Pac-Man, System 16
