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CellFactor
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Games
CellFactor: Combat Training
1 May 2006
Platforms/PC
CellFactor: Revolution
8 May 2007
Platforms/PC
CellFactor: Psychokinetic Wars
4 June 2009
Platforms/PlayStation Network PS3
Platforms/Xbox 360 Games Store
Franchise details
Name
CellFactor
Features
3 games
view all →
First game
CellFactor: Combat Training
Aliases
Characters
Locations
Concepts
Has concepts
:
Downloadable Content (Concept)
,
Teleportation (Concept)
,
Cyborg (Concept)
,
Ragdoll Physics (Concept)
,
Jump (Concept)
,
First-Person Perspective (Concept)
,
Physics Manipulation (Concept)
,
Explosion (Concept)
,
Heads Up Display (Concept)
,
Weapons Swap (Concept)
,
Flight (Concept)
,
Super Speed (Concept)
,
Dual Wielding (Concept)
,
Super Jump (Concept)
,
Telekinesis (Concept)
,
Achievements (Concept)
,
Destructible Cover (Concept)
,
Double Kill (Concept)
,
Unreal Engine 3 (Concept)
,
Character Class (Concept)
,
Headshot (Concept)
,
Digital Distribution (Concept)
,
Xbox Live (Concept)
,
E3 2009 (Concept)
,
Upgradeable Vehicles (Concept)
,
PlayStation Network (Concept)
,
PlayStation Trophies (Concept)
,
Deathmatch (Concept)
,
Digital Rights Management (Concept)
,
Exploding Props (Concept)
,
Must Press Start to Play (Concept)
,
PhysX (Concept)
,
Shielded Enemies (Concept)
,
Team Deathmatch (Concept)
,
Xfire (Concept)
Objects
Has objects
:
Assault Rifle (Object)
,
Gun (Object)
,
Rocket (Object)
,
Rocket Launcher (Object)
,
Shotgun (Object)
,
Sniper Rifle (Object)
,
Pistol (Object)
,
Ammo (Object)
,
Homing Missile (Object)
,
Flashbang (Object)
,
Pipe (Object)
,
Health Pack (Object)
,
Proximity Mines (Object)
,
Barrel (Object)
,
Rifle (Object)
,
Energy Force Shield (Object)
People
Has people
:
Céline Païva (Person)
,
Laurent Bertrand (Person)
Category
:
Franchises