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As the expansion to Ensemble Studio’s Age of Empires, Rise of Rome introduced four additional playable civilizations to add to the twelve from the original game. These were the Carthaginians, Macedonians, Palmyrans and the Romans. Along with this a new Roman-style architecture was introduced for these new civilizations. There were also minor changes to the game play such as the introduction of unit queuing and an increase to the population limit.
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Hit Points
Slinger, Ballista, Heleoplis missile weapon
2 Range of sight
50% less
resistant to conversions
but have armor and work 20% faster
Except Walls, Towers and Wonders
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Elephant
Rider
Chariot
Galley<span> </span>
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– Barracks units only count as half units towards your populations
– Lets you instantly convert a unit by sacrificing a priest
– Increases priest healing
Shield – Increases resistance to ballista attacks