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Alexey's Dwice is an indie tile-matching puzzle game developed and published by WildSnake Software (Company) for Windows PCs on March 22, 2006. It later received a retail release by eGames, Inc. in North America on December 18, 2006.
A puzzle game designed by Alexey Pajitnov (Person), best known as the original creator of the hit puzzle game Tetris (Game), Dwice tasks players with preventing the falling playfield from reaching the bottom (shown as an avalanche reaching a village) by clicking pairs of same-shaped ice blocks, removing the pair from the board. Bonus points are earned by tapping blocks of the same shape and color, and players can earn power-ups to aid them.
The game includes two modes: a stage-based Quest mode with 60 levels and an endless Arcade mode. Some Quest mode levels include multiple playfields at once.
The game later received a touch-based successor for iOS devices, known simply as Dwice. This version changes up the formula by having players move falling shapes around to match other shapes.