Battle Tryst
GAME » on February 1998
An arcade 3D fighting game developed by Konami's Roppongi studio, using an arcade board related to the canceled Panasonic M2 console. It features hand-drawn Japanese animation for its cutscenes.


Overview

Battle Tryst is a 3D fighting game developed by KCE Roppongi and released by Konami (Company) for arcades (using their 3DO (Platform)-based Konami M2 hardware) in Japan on February 1998. Playing similar to other 3D fighting games at the time (with a three-button setup similar to Sega (Company)'s Virtua Fighter (Franchise) series), Battle Tryst is best known for its use of hand-drawn Japanese animation in the game's opening sequence and character endings (with involvement from filmmaker Mamoru Oshii (Person)). It's also known for its unique scoring system (where points are represented as money, which decrease as the fight lingers) and hidden cameos from other Konami games (including TwinBee (Franchise) and Gaiapolis (Game)).

Characters

The game includes 11 playable characters, 4 of which are hidden from the start (and are unlocked each week after the arcade board's initial play). Three additional guest characters (Simon Belmont (Character) and Richter Belmont (Character) from the Castlevania (Franchise) series, and Madoka from the TwinBee (Franchise) series) were planned to be added as hidden unlockables, but this plan was later cancelled.

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Game details
Name
Battle Tryst
Release Date
February 1998
Platform
Arcade (Platform)
Developer
Publisher
Genre
Fighting (Genre)
Theme
Martial Arts (Theme)
Locations
  • None
Objects
  • None
People
  • None