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The goal of the game is to throw balls at ducks and blocks and hit as many as possible.
Tapping the screen throws a ball. The ball is thrown into the scene starting from the point of the tap. The score is increased by 1 point every time the ball hits a duck, or every time a block hits the ground.
Score - shows the current number of points and the number of points needed to beat the current level. Time - the time remaining to beat the level (in minutes and seconds). Level - the current level
The game has onscreen buttons. The game can be paused by pressing the pause button (and be resumed by pressing the play button). The X button on the screen will exit the game, and return to the Main Menu. The progress is saved at the time the button is pressed.
Progress is automatically saved when a level is completed. Losing a level will reset the progress back to Level 1. The number of points to complete a level increases by 100 after each level, starting with 100 points at Level 1. There are an unlimited number of levels.
New Game - starts a new game at Level 1. Resume Game - resumes the last saved level at the last saved time.