Cosmos Circuit Releases
From Giant Bomb Video Game Wiki
Games/Cosmos Circuit/Releases
Cosmos Circuit
The first futuristic racing game, released by Taito on laserdisc format for the arcades in 1984. It was also one of the first games to use pre-rendered 3D polygon graphics.
Arcade releases
Cosmos Circuit
| Release name | Cosmos Circuit |
|---|---|
| Platform | Arcade (Platform) |
| Region | Japan |
| Developer | Taito Corporation (Company) |
| Publisher | Taito Corporation (Company) |
| Release date | N/A |
| Rating | N/A |
| Minimum Players | 1 |
| Maximum Players | N/A |
| Resolutions | N/A |
| Sound Systems | N/A |
| Singleplayer Features | N/A |
| Multiplayer Features | N/A |
| Widescreen Support | No |

MSX releases
Cosmos Circuit
| Release name | Cosmos Circuit |
|---|---|
| Platform | MSX (Platform) |
| Region | Japan |
| Developer | Taito Corporation (Company) |
| Publisher | ASCII Corporation (Company) |
| Release date | N/A |
| Rating | N/A |
| Minimum Players | 1 |
| Maximum Players | N/A |
| Resolutions | N/A |
| Sound Systems | N/A |
| Singleplayer Features | N/A |
| Multiplayer Features | N/A |
| Widescreen Support | No |

