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Dave Mirra Freestyle BMX is a freestyle BMX stunt riding game developed by Z-Axis and published by Acclaim (under their "Acclaim Max Sports" label) for the PlayStation (Platform) (in North America on September 14, 2000, in Europe on October 13, 2000, and in Japan on February 22, 2001), the Dreamcast (Platform) (in North America on November 21, 2000 and in Europe on December 8, 2000), and the PC (Platform) (in North America on December 14, 2000 and in Europe on January 12, 2001).
Similar to Tony Hawk's Pro Skater, players navigate numerous environments in short timed bursts with their extreme sports vehicle of choice (the BMX bike), completing objectives to unlock new levels and bonus content. The game is known for its unique trick modifier system, in which several tricks have several different variations to perform.
The PS1 version of the game later received an updated revision as Dave Mirra Freestyle BMX: Maximum Remix, adding new levels and a new Expert difficulty setting, along with a bonus soundtrack CD. The game also received sequels, starting with Dave Mirra Freestyle BMX 2 (Game) and ending with the infamous spin-off BMX XXX (Game).
A handheld version was developed by Neon Studios for the Game Boy Color (Platform) on November 10, 2000, which uses an isometric persepective.
Players ride around various areas pulling off different tricks. The trick system involves pulling off one base trick, and then adapting other modifier tricks into that one base trick. The game features exaggerated movement and ragdoll physics.
Four modes are available: Proquest, Free Ride, Session, and two-player (only available in the PlayStation and Dreamcast versions). Each mode has different events and certain tasks to perform.
Players can unlock features by beating the game with various characters. As well as this, players can unlock two secret characters: the Slim Jim mascot and an Amish boy.