Gone Home, developed by Fullbright and released in 2013, stands as a hallmark in the evolution of narrative-driven video games. Eschewing traditional gameplay mechanics, it plunges players into a rich… Read more
Houses tell a story. Of the people who have or will live there and all the memories shared, every nook, every cranny, every closet, every shelf, every room, and even every piece of wood flooring contr… Read more
I bought Gone Home during one of Steam’s various game sales shortly after its release in 2013. As tends to happen with games in my Steam library, they get ignored, sometimes for years before I get aro… Read more
I’m not one to shy away from games that focus on exploration and discovery, like your Minecraft’s or your Terraria’s or your action games, but in these cases, said exploration brings you rewards like… Read more
What do critics see that we don't? After all the 10/10's I bought the game for $3.99 (Not the normal $20) and I am disappointed to say the least. Most critics praise the game for telling a story witho… Read more
Gone Home is a game that starts by placing you into the body of a young woman named Katie who has just returned to her family’s new house from backpacking around Europe. You are greeted with a surpris… Read more
Gone Home is a thorough and well-designed experience that absolutely squanders itself on a lack-luster main story. In a game that touts itself as a narrative tour-de-force, it is absolutely tragic tha… Read more
***Spoilers *** There is something to be said about Gone Home, it is a well made interactive story rather than an actual game. This to me was not the problem with the game. The mechanics of the game w… Read more
Well, this game needs no further accolades as it is quite the darling of most critics. However, I will still write my thoughts. I thought for sure that there would be no surprises for me as I had hear… Read more
I am baffled. Absolutely, totally baffled by the critical reception that this game has received. I find it unfathomable that anybody over the age of about 15 could find the story in this game to be de… Read more
Gone Home puts you in the role of Katie, the eldest daughter in a family of four. You have just returned from studying and adventuring abroad, and want nothing more than to see your family. You end up… Read more
Since its release Gone Home has been at the center of debate. Some question if we can actually call Gone Home a game. I'm not here to talk about that, but I will say this, Gone Home is a great example… Read more
The simplest way I could define my experience in Gone Home is that it has a great intro and an even better ending. Great atmosphere. If feminism offends you, there will be plenty of /cringe moments. D… Read more
It's June 7 th , 1995. Kaitlin has come home after a year long trip in Europe. There's no one to greet her other than a note taped on the front door. The note is from Sam and tells Kaitlin not to go d… Read more
In the recent endeavours of interactive entertainment to bring us more human and relatable stories one area has gone significantly neglected, and that’s setting. We can all name a handful of games fro… Read more
Recently, I had been looking for a new game to play; something different from anything I had ever played before. I heard about an indie title called Gone Home while perusing Twitter. I saw lots of peo… Read more
Hand written letters, tube TVs, cassettes of grating underground garage punk playing from boom boxes, a VHS collection featuring X-Files episodes and double features such as Butch Cassidy and the Sund… Read more
After hearing amazing things about this game I decided that opposed to buying some RPG that was released two years ago I should probably purchase something with a bit more feeling. This "game", if you… Read more
What constitutes as a game? In 'Gone Home', you can walk around and click on things but are these controls just an afterthought to a story the developer wanted to tell? Why, in this medium, is it impo… Read more
I picked this up after hearing a large number of extremely glowing mentions around the gaming podcasts etc. The amount of glowing references seemed to be growing as I plunked down my cash to check out… Read more
I went into this game with just watching the quick look of Brad and Vinny's and the look and feel really got me intrigued. The game was interesting because you're going into this interactive game with… Read more
This 'game', which can be completed in less than two minutes; has an option to completely remove any challenge present by unlocking all the doors, and is marketed at 20 dollars, is an insult to the ve… Read more
It's the worst game I've played in my entire life. The story is about your sister is becoming a lesbian and that's it...yeah, so much fun. I can't understand why people hype this game... I just...hate… Read more
Environmental storytelling at its finest, Gone Home is less fascinated with the “how” than the “why,” “when,” and “where,” as well as remarkably fresh not for what it includes, but for what it excises… Read more
Gone Home has a very clear goal in mind, and its focus is unwavering, constantly reinforcing its ideas with the precision of a sharp knife. You are Kaitlin Greenbriar, coming home from a year long exc… Read more
I will keep this brief so as to not give anything away. This game is probably best approached without reaching too much about it, but suffice to say that the story is likely to stay with you a while.… Read more
This year in games has been absolutely fantastic. There have been some great games that are fun to play and appeal to a wide audience, sure, but 2013 has also brought some unmatched examples of why in… Read more
Discussing this game is difficult because the less you know when you play it, the better the experience is. I refuse to spoil any of the experience, but I must say that this is a must-play game. The v… Read more
Telling a complete story in a game is hard. It used to be that games simply had cutscenes between levels almost as a "reward" for clearing out a mission. This was ok for a while but sometimes it just… Read more
There is a piece of paper on a cabinet. You read it, it reveals itself to be an exam from days gone by. The exam has one question, a simple biology task: re-arrange these sentences to form a coherent… Read more
Really emotional for practically anyone, because I think everyone can relate to the subjects brought up. I cried several times during the play-through, because I could relate the feelings about that s… Read more
One of my favorite things to do in games is explore, and since that is the focal point, or potentially the entire point, of Gone Home, I quite enjoyed it. As someone who was a teenager during the time… Read more