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Revenot is an offline low poly game mix of RPG and Roguelike. It features procedurally generated maps in open scenes, making the game feels like a Open World RPG, still being light and running smoothly on most mobile devices. The difficulty of the enemies, the equipment and some quests will be randomly created, making it a different adventure on every session, and different from most roguelike games, dying doesn't mean to start all over again, with some penalties the players can continue the game. It's a solo project by Bëor Games.