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A list of the anime series which are featured in the game. Series that premiered in the Super Robot Wars series in this game are marked with "(new)".
This game is notable for being the only anime-based SRW to not feature the Getter Robo franchise, the first of only two anime-based games to not feature series from Gundam's Universal Century timelime, and the first to include a battle-armor series (which technically isn't robot anime).
Subpilot System. The Banpresto Original character is allowed to choose between three sub-pilots ; each sub-pilot boosts certain stats of the Original machine. Improved Animation. Super Robot Wars: Original Generation 2 arguably brought the animation in handheld SRW games to the level of Super Robot Wars Alpha on the Playstation. SRWJ would improve on it even further, recreating many attacks featured in the PS2 iterations of the series. Self-Destruct Attack. Instead of using the "Self-Destruct" Spirit Command, units self-destruct by using a regular attack. Only Boss Borot and Millions Alpha from Mazinkaiser can use this attack (Justice Gundam was originally planned to have a self-destruct attack, but it was removed in the final version of the game).