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Chaos Rising takes place mere months after the event of Dawn of War II on planet Aurelia, the home world of the Blood Ravens (Concept), which was pushed out of orbit by the warp storm a thousand years ago and was thought to be lost forever. Aurelia has inexplicably returned, bringing with it the Chaos Marines, a group of insane, mutated space marines hellbent on destroying the Space Marines and all they stand for. Now the Blood Ravens (Concept) must fight to reclaim their lost planet or fall forever to the corruption of Chaos.
Dawn of War II: Chaos Rising contains a new corruption meter. As your squads progress through the campaign, they have the chance to be able to become more corrupt. Having impure squads doesn't hinder the gameplay or stop you from progressing through the story. Instead, the corruption mechanic allows the player to unlock new Chaos abilities and gear for his/her squads, and depending how corrupt the squads become changes the outcome of the game as a whole.
Jonah the Librarian joins your team in Chaos Rising as the newest squad leader. He's a powerful psychic caster, a dynamic the developers felt the player didn't have access to in the original Dawn of War II campaign. Jonah can equip spells in the same way other squad leaders equip accessories. By equipping different Focus Items, the player can change the way a spell functions. For example, Jonah can equip the "psychic hood" which transforms his otherwise normal fireball attack into the Ignite Soul ability: if the fireball kills a target then the target itself explodes, causing area of effect damage.
Chaos Rising makes a number of additions to Dawn of War II's traditional mutliplayer game mode. A new faction, the Chaos Space Marines, is now available along, with new units and squads for each of the four original factions. In addition, all extra content to the old races will be free for owners of Dawn of War II. Also, all previous races have been rebalanced and outfitted with new upgrades.
"Impurity shall be our armor. Hate shall be our weapon. Immortality shall be our reward."
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Commanders'
Chaos Lord
Primarily a melee class using powerful attacks and health draining abilities to fight enemies directly. Cannot be suppressed. Choosing this Commander will align your heretics with Khorne, causing their shrines to summon temporary Bloodletters.
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Tier 1'
Chaos Space Marines
a basic meat-shield unit, but these units can build shrines to their dark god of choice, surround a unit and suicide bomb it with Doomblast, or even acquire grenade launchers to damage enemy infantry at long range.
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Tier 2'
Chaos Dreadnought
A powerful hit-and-run melee unit granted by Khorne that can teleport through the warp or phase shift to avoid taking damage. Carries flaming swords.
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Tier 3'
The Great Unclean One
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| ===Space Marines===
Librarian
New Upgrades
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| ===Eldar===
Wraithguard
Slow moving short range heavy infantry, they move more quickly with a warlock nearby but are stunned if the warlock dies. |
| ===Orks===
Weirdboy
The Weirdboy is a long range support unit and caster. Charge his energy by putting him near da boyz and having them shout. His attacks will damage both enemies and allies if they are too close together. |
| ===Tyranids===
Tyrant Guard
A large durable melee unit, moves faster in synapse. Can use the Shieldwall ability which regenerates health and reduces incoming damage.
An elite melee unit that infiltrates after staying still for enough time. Adrenal Rush ability grants increased speed, lifesteal and increased damage. |
Chaos Rising adds a new multiplayer mode to Dawn of War II. Free-For-All is an every-man-for-himself style mode that supports at least 6 players. Like the normal ranked match game play, Free-For-All requires sustained control of Victory Points spread across the map to win. Unlike normal ranked matches however, players start with 0 points and must collect 500 for victory. Additionally, Victory Points can be destroyed. A destroyed Victory Point can be repaired for a "cost".
Chaos Rising features two new heroes for Dawn of War II's Last Stand DLC mode: the Tyranid Hive Tyrant and the Chaos Sorcerer.
| ===Tyranid Hive Tyrant===
Hive Tyrant
The Hive Tyrant is a slow but powerful hero with the ability to summon and support Tyranid minions. |
| Armor
Poison Cysts
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| Weapons
Heavy Talons
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| Accessories
Seismic Roar
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| Commander Items
Evolution
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Chaos Rising features a full set of achievements, totalling at 1000 points. However, there is not a separate achievement set. The achievements are instead added into Dawn of War II's original achievement set, bringing the total to 2000 points.