| Name | Release Date | Characters | Concepts | Developers | Franchise | Games | Genres | Locations | Objects | Platforms | Publishers | Themes |
|---|
| I AM PLAYR (Game) | | | Unity Engine (Concept) Declarative Title (Concept) | | | | Role-Playing (Genre) Soccer (Genre) | | | PC (Platform) | We R Interactive (Company) | |
| I_AM.exe (Game) | | | | Paulo P. Neto (Company) | | | | | | PC (Platform) | Indie (Company) | |
| I Am (Game) | | | Visual Novel (Concept) Declarative Title (Concept) | jinkoshinsho (Company) | | | Adventure (Genre) | | | PC (Platform) | | |
| I Am A Teacher: Super Mario no Sweater (Game) | | Mario (Character) Princess Peach (Character) | Pixel Art (Concept) Bullet Bill (Concept) Goomba (Concept) Non-Game Software (Concept) | Nintendo (Company) | | | Simulation (Genre) | | Starman (Object) | PC (Platform) Famicom Disk System (Platform) | Nintendo (Company) | |
| I Am A Teacher: Teami no Kiso (Game) | | | Declarative Title (Concept) | Nintendo (Company) | | | Simulation (Genre) Educational (Genre) | | | Famicom Disk System (Platform) | Nintendo (Company) | |
| I Am Alive (Game) | | Adam Collins (Character) Mei (Character) Linda (Character) Henry (Character) | Fire (Concept) Descendants of Other Characters (Concept) Havok Physics (Concept) Maps (Concept) Time Limit (Concept) Body Armor (Concept) Cutscene (Concept) Theft (Concept) Third-Person Perspective (Concept) Crouch (Concept) Development Hell (Concept) First-Person Perspective (Concept) Aim Down Sight (Concept) Full Body Awareness (Concept) Melee (Concept) Slope Sliding (Concept) Insanity (Concept) Climbing (Concept) Ledge Grab (Concept) Stealth Kill (Concept) Instant Kill (Concept) Baldness (Concept) Loading Screen Advice (Concept) Alert (Concept) Healing Food (Concept) Survival (Concept) Glitch (Concept) Vision Obstruction (Concept) Quick Time Event (Concept) The 2000s (Concept) Inventory (Concept) Achievements (Concept) Cannibalism (Concept) Sprinting (Concept) Improvised Bridge (Concept) Escort Mission (Concept) Polygonal 3D (Concept) Archery (Concept) Shaky Cam (Concept) Unreal Engine 3 (Concept) Pop Culture Reference (Concept) Game Reference (Concept) Tips (Concept) Natural Disaster (Concept) Message on the Wall (Concept) Loading Screen (Concept) Apocalypse (Concept) Liberation (Concept) Instant Death (Concept) Fake In-game Advertising (Concept) Fireworks (Concept) Digital Distribution (Concept) Black and White (Concept) Survival Horror (Concept) House Party 2012 (Concept) Checkpoint (Concept) Difficulty Level (Concept) PlayStation Trophies (Concept) Auto-Save (Concept) Been Here Before (Concept) Bink Video (Concept) Confirm Menu Choices (Concept) Credits Menu Option (Concept) Dead End (Concept) E3 2008 (Concept) GamersGate (Concept) Late Title Card (Concept) PAX East 2012 (Concept) PlayStation Plus (Concept) Steam (Concept) Subtitles (Concept) Unreal Engine 2 (Concept) WASD Movement (Concept) Wwise (Concept) Uplay (Concept) Declarative Title (Concept) Xbox One Backwards Compatibility (Concept) Games with Gold (Concept) Scavenging (Concept) | Ubisoft Shanghai Studios (Company) Darkworks SA (Company) | | | Action-Adventure (Genre) Platformer (Genre) | The United States of America (Location) City (Location) Hotels (Location) Rooftops (Location) North America (Location) Bathroom (Location) Amusement Park (Location) Train Station (Location) Abandoned Buildings (Location) Office Building (Location) Parking Lot (Location) Playground (Location) | Grapple (Object) Mask (Object) Water (Object) Car (Object) Book (Object) Bottle (Object) Bow (Object) Facial Hair (Object) Alcoholic Beverages (Object) Tomato (Object) Pizza (Object) Gas Mask (Object) Gun (Object) Shotgun (Object) Drums (Object) Pistol (Object) Chains (Object) Gloves (Object) Building (Object) Bench (Object) Rail Track (Object) Backpack (Object) Soft Drink (Object) Armor (Object) Bus (Object) Cardboard Box (Object) School Bus (Object) Cigarette (Object) Syringe (Object) Trash Can (Object) Urinal (Object) Walkie Talkie (Object) Amplifier (Object) Bed (Object) Pipe (Object) Rope (Object) Wheelchair (Object) Shopping Cart (Object) First Aid Kit (Object) Slot Machine (Object) Train (Object) Lifesaver (Object) Handcuffs (Object) Arrow (Object) Cell Phone (Object) Shotgun Shells (Object) Ladder (Object) Lantern (Object) Toilet (Object) Briefcase (Object) Vine (Object) Stuffed Animal (Object) Trash (Object) Flags (Object) Machete (Object) Aluminum Can (Object) Wine (Object) Playing Cards (Object) Skeleton (Object) Bag (Object) Paper (Object) Corpse (Object) Door (Object) Elevator (Object) Shelf (Object) Wooden Chair (Object) Speaker (Object) Bone (Object) Ship (Object) Bathtub (Object) Pills (Object) Office Chair (Object) Anglehead Flashlight (Object) Bullet (Object) Truck (Object) Street Light (Object) Desk (Object) Pillow (Object) Magazine (Object) Palm Tree (Object) Inhaler (Object) Globe (Object) Noose (Object) Trash Bag (Object) Keyboard (Object) Automated Teller Machine (Object) Mannequin (Object) Crate (Object) Stop Sign (Object) Calendar (Object) Battery (Object) Lock (Object) Bulletin Board (Object) Escalator (Object) Pallet (Object) Parking Meter (Object) Radiator (Object) Rubble (Object) Staircase (Object) Window (Object) Target (Object) Canoe (Object) Desk Lamp (Object) | PC (Platform) PlayStation Network (PS3) (Platform) Xbox 360 Games Store (Platform) | Ubisoft S.A. (Company) | Post-Apocalyptic (Theme) |
| I Am An Air Traffic Controller: Airport Hero Haneda (Game) | | | Digital Distribution (Concept) Declarative Title (Concept) | Sonic Powered Co.,Ltd. (Company) | | | Simulation (Genre) | Japan (Location) Airport (Location) | Airplane (Object) | PlayStation Portable (Platform) PlayStation Network (PSP) (Platform) | Sonic Powered Co.,Ltd. (Company) | Management (Theme) |
| I Am An Air Traffic Controller: Airport Hero Kankuu (Game) | | | Declarative Title (Concept) | Sonic Powered Co.,Ltd. (Company) | | | Simulation (Genre) | Japan (Location) | | PlayStation Portable (Platform) | TechnoBrain Co.,Ltd. (Company) | Management (Theme) |
| I Am An Air Traffic Controller: Airport Hero Naha (Game) | | | Declarative Title (Concept) | Sonic Powered Co.,Ltd. (Company) | | | Simulation (Genre) | Japan (Location) | | PlayStation Portable (Platform) | TechnoBrain Co.,Ltd. (Company) | Management (Theme) |
| I Am An Air Traffic Controller: Airport Hero Narita (Game) | | | Declarative Title (Concept) | Sonic Powered Co.,Ltd. (Company) | | | Simulation (Genre) | Japan (Location) | | PlayStation Portable (Platform) | TechnoBrain Co.,Ltd. (Company) | Management (Theme) |
| I Am An Air Traffic Controller: Airport Hero Shinchitose (Game) | | | Declarative Title (Concept) | Sonic Powered Co.,Ltd. (Company) | | | Simulation (Genre) | Japan (Location) | | PlayStation Portable (Platform) | TechnoBrain Co.,Ltd. (Company) | Management (Theme) |
| I Am Bread (Game) | | | Ragdoll Physics (Concept) Third-Person Perspective (Concept) Explosion (Concept) Polygonal 3D (Concept) Giant Environment (Concept) Non-Humanoid Protagonist (Concept) Digital Distribution (Concept) Humble Bundle (Concept) Pre-Release Public Testing (Concept) Steam (Concept) Unity Engine (Concept) Declarative Title (Concept) Qwoplike (Concept) PAX Prime 2015 (Concept) | Bossa Studios (Company) | | | Platformer (Genre) | Space (Location) Bathroom (Location) Living Room (Location) | Skateboard (Object) Rocket (Object) Doughnut (Object) Bread (Object) Microwave (Object) Bathtub (Object) Rock (Object) Cooking Range (Object) Rubber Duck (Object) Toaster (Object) Washing Machine (Object) Toast (Object) Baguette (Object) Desk Lamp (Object) | PC (Platform) Mac (Platform) Android (Platform) Xbox One (Platform) iPad (Platform) iPhone (Platform) PlayStation 4 (Platform) Amazon Fire TV (Platform) | Bossa Studios (Company) Ravenscourt (Company) OUYA Publishing (Company) | Comedy (Theme) |
| I Am Brewing You Alive But You Can Leave At Any Time If You Really Want To (Game) | | | Multiple Endings (Concept) Polygonal 3D (Concept) Witch (Concept) Digital Distribution (Concept) Unity Engine (Concept) Indie (Concept) itch.io (Concept) | Autumn Rain (Company) | | | | Swamp (Location) | | PC (Platform) Mac (Platform) Linux (Platform) | Autumn Rain (Company) | Comedy (Theme) Fantasy (Theme) |
| I Am Dead (Game) | | | Epic Games Store (Concept) | Hollow Ponds (Company) | | | Action-Adventure (Genre) Puzzle (Genre) | United Kingdom (Location) | | PC (Platform) Nintendo Switch (Platform) Xbox One (Platform) PlayStation 4 (Platform) PlayStation 5 (Platform) Xbox Series X (Platform) | Annapurna Interactive (Company) | |
| I Am Dolphin (Game) | | | Time Limit (Concept) Unlockables (Concept) Male Protagonists (Concept) Leaderboard (Concept) Heads Up Display (Concept) Multiple Protagonists (Concept) Female Protagonists (Concept) Animal Protagonists (Concept) Eating (Concept) Polygonal 3D (Concept) Underwater Gameplay (Concept) Shark (Concept) Fish (Concept) Artificial Intelligence (Concept) Hammerhead Shark (Concept) Tutorial (Concept) Non-Humanoid Protagonist (Concept) Dolphin (Concept) Digital Distribution (Concept) Countdown Timer (Concept) Orca (Concept) Declarative Title (Concept) Echolocation (Concept) | | | | Simulation (Genre) | Underwater (Location) | Water (Object) Bubble (Object) Palm Tree (Object) Pearl (Object) | iPad (Platform) iPhone (Platform) | | Aquatic (Theme) |
| I Am Fish (Game) | | | Animal Protagonists (Concept) Fish (Concept) Non-Humanoid Protagonist (Concept) Digital Distribution (Concept) Single-Player Only (Concept) Steam (Concept) Xbox Game Pass (Concept) Steam Deck Verified (Concept) Declarative Title (Concept) | Bossa Studios (Company) | | | Simulation (Genre) Adventure (Genre) | | | PC (Platform) Xbox One (Platform) Xbox Series X (Platform) | Curve Games (Company) | Aquatic (Theme) |
| I Am Future (Game) | | | Robot (Concept) Fish (Concept) Cooking (Concept) Farming (Concept) Digital Distribution (Concept) Base Building (Concept) Indie (Concept) | Mandragora (Company) | | | Simulation (Genre) | | | PC (Platform) | tinyBuild (Company) | Sci-Fi (Theme) Post-Apocalyptic (Theme) |
| I Am Gangster (Game) | | | | | | | | | | | | |
| I Am Jesus Christ (Game) | | Satan (Character) Jesus Christ (Character) Mary (Character) | Non-Player Character (Concept) Christianity (Concept) Superpowers (Concept) Titular Protagonist (Concept) Religion (Concept) Parrying (Concept) Christian Themes (Concept) | SimulaM (Company) | | | Action-Adventure (Genre) Simulation (Genre) | Israel (Location) | | PC (Platform) | PlayWay (Company) | Fantasy (Theme) Alternate Historical (Theme) |
| I Am Not a Monster (Game) | | | GOG Achievements (Concept) | Cheerdealers (Company) | | | Strategy (Genre) | | | PC (Platform) | Alawar Premium (Company) | Sci-Fi (Theme) |
| I Am Overburdened (Game) | | | Declarative Title (Concept) | | | | | | | | | |
| I Am Setsuna (Game) | | | Fire (Concept) Female Protagonists (Concept) Pixel Art (Concept) Magic (Concept) Shopping (Concept) Text Bubble (Concept) Steam Achievements (Concept) Digital Distribution (Concept) Spiritual Successor (Concept) Steam (Concept) Steam Deck Verified (Concept) Steam Trading Cards (Concept) Declarative Title (Concept) E3 2015 (Concept) E3 2016 (Concept) PAX East 2016 (Concept) Switch Game Card with a circuit board (Concept) | Tokyo RPG Factory (Company) Gemdrops, Inc. (Company) | | | Role-Playing (Genre) | | | PC (Platform) Nintendo Switch (Platform) PlayStation 4 (Platform) PlayStation Network (Vita) (Platform) PlayStation Vita (Platform) | Square Enix (Company) | Fantasy (Theme) |
| I Am The Hero (Game) | | | Achievements (Concept) Declarative Title (Concept) | Ratalaika Games S.L. (Company) Crazyant (Company) | | | Brawler (Genre) | | | PC (Platform) Mac (Platform) Nintendo Switch (Platform) Xbox One (Platform) Linux (Platform) PlayStation 4 (Platform) PlayStation Network (Vita) (Platform) | | Comic Book (Theme) |
| I Am Weapon (Game) | | | Isometric Viewpoint (Concept) Tower Defense (Concept) GamersGate (Concept) Indie (Concept) Declarative Title (Concept) | | | | Shoot 'Em Up (Genre) | | | PC (Platform) | Sigma Team (Company) | Sci-Fi (Theme) Steampunk (Theme) |
| I Am Your Beast (Game) | | | Ragdoll Physics (Concept) Digital Distribution (Concept) Steam (Concept) | Strange Scaffold (Company) | | | Shooter (Genre) | | | PC (Platform) PlayStation 5 (Platform) Xbox Series X (Platform) | Frosty Pop (Company) Strange Scaffold (Company) | Espionage (Theme) |
| I Am an Air Traffic Controller: Airport Hero - Narita (Game) | | | | Sonic Powered Co.,Ltd. (Company) | | | Strategy (Genre) Simulation (Genre) Educational (Genre) | Japan (Location) | | Nintendo 3DS eShop (Platform) | Sonic Powered Co.,Ltd. (Company) | |
| I Am an Air Traffic Controller: Airport Hero Osaka-KIX (Game) | | | Digital Distribution (Concept) Declarative Title (Concept) | Sonic Powered Co.,Ltd. (Company) | | | Simulation (Genre) | Japan (Location) Airport (Location) | Airplane (Object) | Nintendo 3DS eShop (Platform) Nintendo 3DS (Platform) | Sonic Powered Co.,Ltd. (Company) | |
| I Ball II: Quest for the Past (Game) | | | | | | | Action (Genre) | | | Amstrad CPC (Platform) Commodore 64 (Platform) ZX Spectrum (Platform) | | |
| I C Redd (Game) | | | Digital Distribution (Concept) | RCMADIAX (Company) | | | | | | Wii U (Platform) | RCMADIAX (Company) | |
| I Can't Believe It's Not Gambling (Game) | | | Declarative Title (Concept) | | | | | | | | | |
| I Can't Believe It's Not Gambling 2(k) (Game) | | | | Mutant Entertainment Studios (Company) | | | Simulation (Genre) Basketball (Genre) Gambling (Genre) | | | PC (Platform) | Mutant Entertainment Studios (Company) | Comedy (Theme) |
| I Can't Escape (Game) | | | | Fancy Fish Games (Company) | | | Adventure (Genre) | | | PC (Platform) Mac (Platform) Linux (Platform) | | Horror (Theme) |
| I Can't Escape: Darkness (Game) | | | | Fancy Fish Games (Company) | | | Adventure (Genre) Puzzle (Genre) | | | PC (Platform) Mac (Platform) Linux (Platform) | | Horror (Theme) |
| I Commissioned Some Bees (Game) | | | | Follow the Fun (Company) | | | Puzzle (Genre) | | | PC (Platform) | Follow the Fun (Company) | |
| I Did It Mum!: Picture Book (Game) | | | Declarative Title (Concept) | Starfish (Company) | | | Educational (Genre) | | | Nintendo DS (Platform) | 505 Games (Company) | |
| I Dig It (Game) | | | Touch Controls (Concept) Achievements (Concept) Digging (Concept) Xbox Live (Concept) Upgradeable Vehicles (Concept) Secret Achievements (Concept) Chipmunk Physics (Concept) | | | | | | | iPhone (Platform) Windows Phone (Platform) | Xbox Game Studios (Company) | |
| I Doll U (Game) | | | Visual Novel (Concept) Otome (Concept) | Idea Factory (Company) Otomate (Company) | | | Adventure (Genre) | | | PlayStation Network (Vita) (Platform) PlayStation Vita (Platform) | Idea Factory (Company) | |
| I Don't Want To Die (Game) | | | | StuxieDev Ltd (Company) | | | | | | | StuxieDev Ltd (Company) | |
| I Eat Mantras For Breakfast (Game) | | | itch.io (Concept) Bundle for Racial Justice and Equality (Concept) | | | | | | | | | |
| I Expect You To Die 3: Cog in the Machine (Game) | | | | Schell Games (Company) | | | Puzzle (Genre) | | | PC (Platform) Meta Quest (Platform) | Schell Games (Company) | Comedy (Theme) Espionage (Theme) |
| I Expect You to Die (Game) | | | Bomb Disposal (Concept) Digital Distribution (Concept) PlayStation Move Support (Concept) Indie (Concept) PAX East 2016 (Concept) PAX East 2017 (Concept) PlayStation Experience 2016 (Concept) PlayStation VR Support (Concept) Oculus Rift Support (Concept) Valve Index Support (Concept) Viveport (Concept) | Schell Games (Company) | | | Adventure (Genre) | | | PC (Platform) PlayStation 4 (Platform) Meta Quest (Platform) | Schell Games (Company) | Espionage (Theme) |
| I Expect You to Die 2: The Spy and The Liar (Game) | | | Digital Distribution (Concept) Steam (Concept) | Schell Games (Company) | | | Puzzle (Genre) | | | PC (Platform) PlayStation 4 (Platform) Meta Quest (Platform) | Schell Games (Company) | Comedy (Theme) Espionage (Theme) |
| I Fell From Grace (Game) | | | Declarative Title (Concept) | | | | | | | | | |
| I Fetch Rocks (Game) | | | | SarumXR (Company) | | | Simulation (Genre) | | | PC (Platform) | SarumXR (Company) | Sci-Fi (Theme) |
| I Get This Call Every Day (Game) | | | Voice Acting (Concept) First-Person Perspective (Concept) 2D (Concept) Dialogue Tree (Concept) Digital Distribution (Concept) Thanks For Playing (Concept) Unwinnable State (Concept) Fictional Locations Based on Real Ones (Concept) Autobiography (Concept) Declarative Title (Concept) | | | | Simulation (Genre) | Office Building (Location) | Computer (Object) Cell Phone (Object) Phone (Object) | PC (Platform) | | |
| I Hate Running Backwards (Game) | | | Declarative Title (Concept) PAX East 2018 (Concept) | | | | Action (Genre) Shooter (Genre) | | | PC (Platform) Nintendo Switch (Platform) Xbox One (Platform) PlayStation 4 (Platform) | Devolver Digital (Company) | Fantasy (Theme) |
| I Have Low Stats But My Class Is "Leader", So I Recruited Everyone I Know To Fight The Dark Lord (Game) | | | itch.io (Concept) Bundle for Racial Justice and Equality (Concept) | Cannibal Interactive (Company) | | | Role-Playing (Genre) | | | PC (Platform) Mac (Platform) | | Fantasy (Theme) |
| I Have No Mouth, and I Must Scream (Game) | | Josef Mengele (Character) Benny (Character) AM (Character) Ellen (Character) Gorrister (Character) Nimdok (Character) Ted (Character) | Developer Voice Acting (Concept) Murder (Concept) Voice Acting (Concept) Controversy (Concept) Russian Accent (Concept) Puzzle (Concept) Multiple Protagonists (Concept) Insanity (Concept) Nazi Occultism (Concept) Multiple Endings (Concept) Torture (Concept) Glitch (Concept) Misanthropy (Concept) Morality System (Concept) Isolation (Concept) LGBT (Concept) Multiple Personality (Concept) Password (Concept) Games Based on Literature (Concept) Rape (Concept) Scientist (Concept) A.I. Construct (Concept) Dystopian World (Concept) God Complex (Concept) Hostile A.I. (Concept) Extinction (Concept) Phobia (Concept) Tribe (Concept) Digital Distribution (Concept) Enslaved Race (Concept) Creator's Name on the Box (Concept) E3 1995 (Concept) Floppy Disk Save Icons (Concept) GOG.com (Concept) Steam (Concept) Subtitles (Concept) Unwinnable State (Concept) Message (Concept) General MIDI Music (Concept) Steam Trading Cards (Concept) Declarative Title (Concept) | Dreamer's Guild, The (Company) MojoTouch (Company) | | | Adventure (Genre) | The Moon (Location) Underground (Location) | Knife (Object) Key (Object) Toilet (Object) Jukebox (Object) Blimp (Object) Cage (Object) Eye (Object) Elevator (Object) | PC (Platform) Mac (Platform) Android (Platform) Nintendo Switch (Platform) Xbox One (Platform) iPad (Platform) iPhone (Platform) PlayStation 4 (Platform) PlayStation 5 (Platform) Xbox Series X (Platform) | Acclaim Entertainment, Inc. (Company) Cyberdreams, Inc. (Company) DotEmu (Company) Nightdive Studios (Company) | Sci-Fi (Theme) Post-Apocalyptic (Theme) Adult (Theme) |
| I Heart Shift (Game) | | | Puzzle (Concept) Digital Distribution (Concept) Block Matching (Concept) Procedural Generation (Concept) Twin Stick Control (Concept) Indie (Concept) Hexagon (Concept) Xbox Live Indie Games (Concept) | | | | Puzzle (Genre) Dual-Joystick Shooter (Genre) | | | Xbox 360 Games Store (Platform) | | Abstract (Theme) |
| I Hypnotized Married Women and Had Sex (Game) | | | Eroge (Concept) Visual Novel (Concept) | SOON (Company) | | | Adventure (Genre) | | | PC (Platform) Android (Platform) | | Adult (Theme) |