- Name
- Commodore 128
- Abbreviation
- C128
- Release Date
- January 1985
- Manufacturer
- Commodore (Company)
- Launch price
- $299.99
- Install base
- 2,500,000
- Online service
- No
- Aliases
- C128,c-128
Platform Images Related Pages
Overview
It was under these troubled circumstances that Commodore Business Machines decided to invest the money to design and market the Commodore 128 (C128). In doing so they had hoped to regain their foothold in the personal computer market and finally restore their dominance from back when the C64 had first debuted.
Design
One of the most important aspects of the C128’s design was the fact that it utilized multiple central processing units to allow for multiple applications. The C128 had two CPUs: a 2 MHz MOS 8502 processor and a 4 MHz Zilog Z80A processor. While the C128 had multiple processors this does not mean that it was a true multiprocessor as the C128 was unable to utilize both processors simultaneously. There was a reason for this. Lead engineer Herd used the MOS processor to run the C64 and C128 mode whereas the Zilog processor ran the CP/M mode. CP/M was a popular operating system specifically designed for business functions and applications. In the minds of Commodore’s management team by having business functions integrated into the C128 allowed for them to market the C128 as a versatile all purpose PC. In order to boot up this mode a user was required to insert a CP/M boot up disk. However a consequence of this design meant that the C128 was an expensive and complex computer to manufacture.
Marketing
Despite the fact that the C128 was an expensive computer to manufacture Commodore was fearful that if they were to price the C128 too high it would encroach on the Amiga’s high end personal computer market. As such the C128 was priced at $299.95 and the improved and updated 128D was priced at $499.95. This was despite the fact that it cost as much to manufacture as the Amiga 500 which was priced at $595.95. This meant that Commodore was marketing an under-priced graphical power-horse to businesses and families that didn’t need the multitasking or applications that the C128 had. It should be noted that the business computer market and family computer market were already inundated with cheap albeit more specialized varieties. As a result by being a mismarketed jack of all trades the C128 failed to appeal to any one market.
Software Support
As for video game developer support for the C128, it was a lack luster affair. Part of the reason for this was that the C128 was design specifically with the business market in mind and with the gaming scene as an afterthought. In total less than 50 games were released for the C128. In comparison to the C64 having over 10,000 commercial software titles published for it (over 2,000 which were video games), a significant failure for the C128. Similarly whereas the C64 and to a greater extent the Amiga where able to carve an active demo scene in the computer hobby world no such support would develop for the C128.
Market Reception
Legacy
The disappointing performance of the C128 as well as the Amiga line struggling to maintain dominance marked the beginning of the end for Commodore Business Machines. While the company was once the manufacturer of the most popular line of personal computers in the United States and worldwide their management struggles and inability to deal with the changing personal computer market would market the death note for CBM. This machine would be Commodores' last 8-Bit computer; after this they would produce only 16/32 bit Amiga's and IBM PC clones. Five years following the discontinuation of the C128 line CBM would file for bankruptcy and sell the Amiga line to German PC manufacturer Escom.
Technical Specifications
| Processors | * MOS 8502 @ 2 MHz
|
| RAM | * 128 kB system RAM
|
| ROM | 72 kB |
| Graphics | * MOS 8564/8566 VIC-II E for 40-column composite video
|
| Display | Text Mode: 80x25 or 80x50, 16 RGBI colors
Graphics Mode: 320x200, 640x200, or 640x400 (interlaced) |
| Sound | MOS 6581 SID synthesizer chip |
| Ports | Serial, video (composite), RF video (TV) |
- A Mind Forever Voyaging (Game)
- Attack of the PETSCII Robots (Game)
- Barry McGuigan World Championship Boxing (Game)
- Beyond The Black Hole (Game)
- Beyond Zork: The Coconut of Quendor (Game)
- Bobsleigh (Game)
- Bomb Jack (Game)
- Bubble Bobble (Game)
- Buffalo Bill's Wild West Show (Game)
- Bureaucracy (Game)
- Druid (Game)
- Goofy's Railway Express (Game)
- Hot Wheels (Game)
- International Ninja Rabbits (Game)
- KGB Super Spy (Game)
- Kikstart 2 (Game)
- Kikstart: Off-Road Simulator (Game)
- Legende im Eis (Game)
- Mad Mix Game: The Pepsi Challenge (Game)
- Oo-Topos (Game)
- Planetfall (Game)
- Portal (Game)
- Protector (Game)
- QIX (Game)
- Reckless Rufus (Game)
- Science Fiction Classics (Game)
- Shotgun (Game)
- Silent Service (Game)
- Super Bread Box (Game)
- Swinth (Game)
- Tales of the Cat (Game)
- Tetris (Game)
- Thai Boxing (Game)
- The $100,000 Pyramid (Game)
- The Hitchhiker's Guide to the Galaxy (Game)
- The Last V8 (Game)
- The New Zealand Story (Game)
- The Rocky Horror Show (Game)
- Trinity (Game)
- Trivial Pursuit 2: A New Beginning (Game)
- Wishbringer (Game)
- Wonder Boy (Game)
- Zork I: The Great Underground Empire (Game)
- Zork III: The Dungeon Master (Game)
- Zork Trilogy (Game)
- Zork: The Undiscovered Underground (Game)
- ZorkQuest: Assault on Egreth Castle (Game)
- ZorkQuest: The Crystal of Doom (Game)
- Zybex (Game)
