Second Person Shooter Zato
GAME » on February 2011
An experimental 'second-person shooter' released by Japanese indie developer, Himo, in 2011.


Overview

The game uses a second-person perspective to display the game from the viewpoint of the enemies looking at the player, rather than the other way around; it makes use of a split screen to show the perspectives of multiple enemies. The game's perspective was inspired by surveillance cameras; the title takes its name from Zatoichi (a fictional, blind Japanese swordsman), due to the player character's inability to see.

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