5 ★ (0)
4 ★ (0)
3 ★ (0)
2 ★ (0)
1 ★ (0)

Shrek: Hassle at the Castle is a 2D comedic-fantasy side-scrolling action-platformer developed by TOSE and published by TDK Mediactive for the Game Boy Advance (Platform) in North America on October 10, 2002 and in Europe on November 15, 2002.
A video game adaptation of the 2001 DreamWorks CGI film Shrek, Hassle at the Castle loosely retells the events of the movie (with picture cutscenes straight from the film), as the repugnant green ogre Shrek (Character) sets out (with his companion Donkey (Character)) to clear his swamp from various fairy tale creatures, reluctantly embarking on a quest from Lord Farquaad (Character) to rescue Princess Fiona (Character).
Unlike other games in the Shrek (Franchise) series, Hassle at the Castle is the only one with a playable retelling of the film (as others at the time re-use the characters for an original story). It features a hand-drawn super-deformed character style in-game, and includes a versus platformer-fighting mode for up to four players (via link cable). It later received a sequel in 2003, with Shrek: Reekin' Havoc.
Primary gameplay in Hassle at the Castle consists of basic action platforming across levels themed around locations and events from the film. Peppered throughout the story are more intensely action-focused levels where specific objectives are required to be completed within a certain time limit (such as chasing the Duloc mascot as Shrek, or making the songbird explode as Fiona). In a simple action fashion, the moves in Hassle to the Castle consist of jumping and basic melee attacks. As more enemies are killed a combo bar fills up and, once filled, allows the player to use a scream attack that kills all enemies on the screen. The choosable characters offer slight variety in abilities - Shrek being strong and slow, Donkey quick and weak, and Fiona fast and strong.
Hassle to the Castle also features a single and/or multi-cart multiplayer mode supporting up to four players by link cable. In this mode, players choose between playing as Shrek, Donkey, Fiona, and Lord Faarquad and are pitted against each other in simple brawler style matches. The primary objective is the collection of coins, which are dropped in varying values from the top of the screen. Hitting other characters makes them drop coins, and when time runs out the player who collected the most coins wins.
Each of the game's levels have their own special objectives, whether it is to reach the end in a short time, beat up certain enemies/bosses, and escort friendly characters to the end.
Level 1: Shrek's Swamp
Level 2: The Road To Duloc
Level 3: Duloc
Level 4: On The Way To The Dragon's Castle
Level 5: Dragon's Castle
Level 6: A Fork in the Road
Level 7: Rescuing Princess Fiona